(module
 (type $none_=>_none (func))
 (global $global$0 (mut i32) (i32.const 10))
 (export "func_59_invoker" (func $0))
 (func $0 (; 0 ;) (; has Stack IR ;)
  (global.set $global$0
   (i32.const 0)
  )
  (unreachable)
 )
)
(module
 (type $none_=>_none (func))
 (type $i32_=>_none (func (param i32)))
 (type $i32_=>_i32 (func (param i32) (result i32)))
 (type $none_=>_i32 (func (result i32)))
 (type $f64_f64_f64_f64_f64_f64_f64_=>_i32 (func (param f64 f64 f64 f64 f64 f64 f64) (result i32)))
 (type $none_=>_f64 (func (result f64)))
 (type $i32_=>_f64 (func (param i32) (result f64)))
 (import "env" "memory" (memory $0 1))
 (data (i32.const 8) "\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
 (data (i32.const 40) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
 (table $0 1 funcref)
 (elem (i32.const 0) $null)
 (global $global$0 (mut i32) (i32.const 0))
 (global $global$1 (mut i32) (i32.const 0))
 (global $global$5 (mut i32) (i32.const 0))
 (export "memory" (memory $0))
 (export "table" (table $0))
 (export "init" (func $assembly/index/init))
 (export "step" (func $assembly/index/step))
 (export "bench" (func $assembly/index/bench))
 (export "getBody" (func $assembly/index/getBody))
 (start $start)
 (func $~lib/allocator/arena/__memory_allocate (; 0 ;) (; has Stack IR ;) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (if
   (i32.gt_u
    (local.get $0)
    (i32.const 1073741824)
   )
   (unreachable)
  )
  (if
   (i32.gt_u
    (local.tee $0
     (i32.and
      (i32.add
       (i32.add
        (local.tee $1
         (global.get $global$1)
        )
        (select
         (local.get $0)
         (i32.const 1)
         (i32.gt_u
          (local.get $0)
          (i32.const 1)
         )
        )
       )
       (i32.const 7)
      )
      (i32.const -8)
     )
    )
    (i32.shl
     (local.tee $2
      (memory.size)
     )
     (i32.const 16)
    )
   )
   (if
    (i32.lt_s
     (memory.grow
      (select
       (local.get $2)
       (local.tee $3
        (i32.shr_u
         (i32.and
          (i32.add
           (i32.sub
            (local.get $0)
            (local.get $1)
           )
           (i32.const 65535)
          )
          (i32.const -65536)
         )
         (i32.const 16)
        )
       )
       (i32.gt_s
        (local.get $2)
        (local.get $3)
       )
      )
     )
     (i32.const 0)
    )
    (if
     (i32.lt_s
      (memory.grow
       (local.get $3)
      )
      (i32.const 0)
     )
     (unreachable)
    )
   )
  )
  (global.set $global$1
   (local.get $0)
  )
  (local.get $1)
 )
 (func $assembly/index/NBodySystem#constructor (; 1 ;) (; has Stack IR ;) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 f64)
  (local $4 f64)
  (local $5 f64)
  (local $6 f64)
  (local $7 i32)
  (local.set $7
   (i32.load offset=4
    (local.get $0)
   )
  )
  (loop $label$3
   (if
    (i32.lt_s
     (local.get $1)
     (local.get $7)
    )
    (block
     (local.set $3
      (f64.load offset=48
       (local.tee $2
        (i32.load offset=8
         (i32.add
          (i32.load
           (local.get $0)
          )
          (i32.shl
           (local.get $1)
           (i32.const 2)
          )
         )
        )
       )
      )
     )
     (local.set $4
      (f64.add
       (local.get $4)
       (f64.mul
        (f64.load offset=24
         (local.get $2)
        )
        (local.get $3)
       )
      )
     )
     (local.set $5
      (f64.add
       (local.get $5)
       (f64.mul
        (f64.load offset=32
         (local.get $2)
        )
        (local.get $3)
       )
      )
     )
     (local.set $6
      (f64.add
       (local.get $6)
       (f64.mul
        (f64.load offset=40
         (local.get $2)
        )
        (local.get $3)
       )
      )
     )
     (local.set $1
      (i32.add
       (local.get $1)
       (i32.const 1)
      )
     )
     (br $label$3)
    )
   )
  )
  (f64.store offset=24
   (local.tee $1
    (if (result i32)
     (i32.lt_u
      (i32.const 0)
      (i32.shr_u
       (i32.load
        (local.tee $1
         (i32.load
          (local.get $0)
         )
        )
       )
       (i32.const 2)
      )
     )
     (i32.load offset=8
      (local.get $1)
     )
     (unreachable)
    )
   )
   (f64.div
    (f64.neg
     (local.get $4)
    )
    (f64.const 39.47841760435743)
   )
  )
  (f64.store offset=32
   (local.get $1)
   (f64.div
    (f64.neg
     (local.get $5)
    )
    (f64.const 39.47841760435743)
   )
  )
  (f64.store offset=40
   (local.get $1)
   (f64.div
    (f64.neg
     (local.get $6)
    )
    (f64.const 39.47841760435743)
   )
  )
  (i32.store
   (local.tee $1
    (call $~lib/allocator/arena/__memory_allocate
     (i32.const 4)
    )
   )
   (local.get $0)
  )
  (local.get $1)
 )
 (func $assembly/index/Body#constructor (; 2 ;) (; has Stack IR ;) (param $0 f64) (param $1 f64) (param $2 f64) (param $3 f64) (param $4 f64) (param $5 f64) (param $6 f64) (result i32)
  (local $7 i32)
  (f64.store
   (local.tee $7
    (call $~lib/allocator/arena/__memory_allocate
     (i32.const 56)
    )
   )
   (local.get $0)
  )
  (f64.store offset=8
   (local.get $7)
   (local.get $1)
  )
  (f64.store offset=16
   (local.get $7)
   (local.get $2)
  )
  (f64.store offset=24
   (local.get $7)
   (local.get $3)
  )
  (f64.store offset=32
   (local.get $7)
   (local.get $4)
  )
  (f64.store offset=40
   (local.get $7)
   (local.get $5)
  )
  (f64.store offset=48
   (local.get $7)
   (local.get $6)
  )
  (local.get $7)
 )
 (func $~lib/internal/memory/memset (; 3 ;) (; has Stack IR ;) (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (i32.store8
   (local.get $0)
   (i32.const 0)
  )
  (i32.store8
   (i32.sub
    (local.tee $1
     (i32.add
      (local.get $0)
      (i32.const 20)
     )
    )
    (i32.const 1)
   )
   (i32.const 0)
  )
  (i32.store8
   (i32.add
    (local.get $0)
    (i32.const 1)
   )
   (i32.const 0)
  )
  (i32.store8
   (i32.add
    (local.get $0)
    (i32.const 2)
   )
   (i32.const 0)
  )
  (i32.store8
   (i32.sub
    (local.get $1)
    (i32.const 2)
   )
   (i32.const 0)
  )
  (i32.store8
   (i32.sub
    (local.get $1)
    (i32.const 3)
   )
   (i32.const 0)
  )
  (i32.store8
   (i32.add
    (local.get $0)
    (i32.const 3)
   )
   (i32.const 0)
  )
  (i32.store8
   (i32.sub
    (local.get $1)
    (i32.const 4)
   )
   (i32.const 0)
  )
  (i32.store
   (local.tee $0
    (i32.add
     (local.tee $1
      (i32.and
       (i32.sub
        (i32.const 0)
        (local.get $0)
       )
       (i32.const 3)
      )
     )
     (local.get $0)
    )
   )
   (i32.const 0)
  )
  (i32.store
   (i32.sub
    (i32.add
     (local.tee $1
      (i32.and
       (i32.sub
        (i32.const 20)
        (local.get $1)
       )
       (i32.const -4)
      )
     )
     (local.get $0)
    )
    (i32.const 4)
   )
   (i32.const 0)
  )
  (if
   (i32.le_u
    (local.get $1)
    (i32.const 8)
   )
   (return)
  )
  (i32.store
   (i32.add
    (local.get $0)
    (i32.const 4)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.add
    (local.get $0)
    (i32.const 8)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.sub
    (local.tee $2
     (i32.add
      (local.get $0)
      (local.get $1)
     )
    )
    (i32.const 12)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.sub
    (local.get $2)
    (i32.const 8)
   )
   (i32.const 0)
  )
  (if
   (i32.le_u
    (local.get $1)
    (i32.const 24)
   )
   (return)
  )
  (i32.store
   (i32.add
    (local.get $0)
    (i32.const 12)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.add
    (local.get $0)
    (i32.const 16)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.add
    (local.get $0)
    (i32.const 20)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.add
    (local.get $0)
    (i32.const 24)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.sub
    (local.tee $2
     (i32.add
      (local.get $0)
      (local.get $1)
     )
    )
    (i32.const 28)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.sub
    (local.get $2)
    (i32.const 24)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.sub
    (local.get $2)
    (i32.const 20)
   )
   (i32.const 0)
  )
  (i32.store
   (i32.sub
    (local.get $2)
    (i32.const 16)
   )
   (i32.const 0)
  )
  (local.set $0
   (i32.add
    (local.tee $2
     (i32.add
      (i32.and
       (local.get $0)
       (i32.const 4)
      )
      (i32.const 24)
     )
    )
    (local.get $0)
   )
  )
  (local.set $1
   (i32.sub
    (local.get $1)
    (local.get $2)
   )
  )
  (loop $label$8
   (if
    (i32.ge_u
     (local.get $1)
     (i32.const 32)
    )
    (block
     (i64.store
      (local.get $0)
      (i64.const 0)
     )
     (i64.store
      (i32.add
       (local.get $0)
       (i32.const 8)
      )
      (i64.const 0)
     )
     (i64.store
      (i32.add
       (local.get $0)
       (i32.const 16)
      )
      (i64.const 0)
     )
     (i64.store
      (i32.add
       (local.get $0)
       (i32.const 24)
      )
      (i64.const 0)
     )
     (local.set $1
      (i32.sub
       (local.get $1)
       (i32.const 32)
      )
     )
     (local.set $0
      (i32.add
       (local.get $0)
       (i32.const 32)
      )
     )
     (br $label$8)
    )
   )
  )
 )
 (func $~lib/array/Array<Body>#constructor (; 4 ;) (; has Stack IR ;) (result i32)
  (local $0 i32)
  (local $1 i32)
  (i32.store
   (local.tee $1
    (call $~lib/allocator/arena/__memory_allocate
     (i32.const 32)
    )
   )
   (i32.const 20)
  )
  (i32.store
   (local.tee $0
    (call $~lib/allocator/arena/__memory_allocate
     (i32.const 8)
    )
   )
   (i32.const 0)
  )
  (i32.store offset=4
   (local.get $0)
   (i32.const 0)
  )
  (i32.store
   (local.get $0)
   (local.get $1)
  )
  (i32.store offset=4
   (local.get $0)
   (i32.const 5)
  )
  (call $~lib/internal/memory/memset
   (i32.add
    (local.get $1)
    (i32.const 8)
   )
  )
  (local.get $0)
 )
 (func $assembly/index/init (; 5 ;) (; has Stack IR ;)
  (local $0 i32)
  (local $1 i32)
  (local.set $1
   (call $~lib/array/Array<Body>#constructor)
  )
  (local.set $0
   (call $assembly/index/Body#constructor
    (f64.const 0)
    (f64.const 0)
    (f64.const 0)
    (f64.const 0)
    (f64.const 0)
    (f64.const 0)
    (f64.const 39.47841760435743)
   )
  )
  (i32.store offset=8
   (i32.load
    (local.get $1)
   )
   (local.get $0)
  )
  (local.set $0
   (call $assembly/index/Body#constructor
    (f64.const 4.841431442464721)
    (f64.const -1.1603200440274284)
    (f64.const -0.10362204447112311)
    (f64.const 0.606326392995832)
    (f64.const 2.81198684491626)
    (f64.const -0.02521836165988763)
    (f64.const 0.03769367487038949)
   )
  )
  (i32.store offset=8
   (i32.add
    (i32.load
     (local.get $1)
    )
    (i32.const 4)
   )
   (local.get $0)
  )
  (local.set $0
   (call $assembly/index/Body#constructor
    (f64.const 8.34336671824458)
    (f64.const 4.124798564124305)
    (f64.const -0.4035234171143214)
    (f64.const -1.0107743461787924)
    (f64.const 1.8256623712304119)
    (f64.const 0.008415761376584154)
    (f64.const 0.011286326131968767)
   )
  )
  (i32.store offset=8
   (i32.add
    (i32.load
     (local.get $1)
    )
    (i32.const 8)
   )
   (local.get $0)
  )
  (local.set $0
   (call $assembly/index/Body#constructor
    (f64.const 12.894369562139131)
    (f64.const -15.111151401698631)
    (f64.const -0.22330757889265573)
    (f64.const 1.0827910064415354)
    (f64.const 0.8687130181696082)
    (f64.const -0.010832637401363636)
    (f64.const 1.7237240570597112e-03)
   )
  )
  (i32.store offset=8
   (i32.add
    (i32.load
     (local.get $1)
    )
    (i32.const 12)
   )
   (local.get $0)
  )
  (local.set $0
   (call $assembly/index/Body#constructor
    (f64.const 15.379697114850917)
    (f64.const -25.919314609987964)
    (f64.const 0.17925877295037118)
    (f64.const 0.979090732243898)
    (f64.const 0.5946989986476762)
    (f64.const -0.034755955504078104)
    (f64.const 2.0336868699246304e-03)
   )
  )
  (i32.store offset=8
   (i32.add
    (i32.load
     (local.get $1)
    )
    (i32.const 16)
   )
   (local.get $0)
  )
  (global.set $global$5
   (call $assembly/index/NBodySystem#constructor
    (local.get $1)
   )
  )
 )
 (func $assembly/index/NBodySystem#advance (; 6 ;) (; has Stack IR ;) (param $0 i32)
  (local $1 i32)
  (local $2 f64)
  (local $3 i32)
  (local $4 f64)
  (local $5 f64)
  (local $6 f64)
  (local $7 i32)
  (local $8 f64)
  (local $9 f64)
  (local $10 f64)
  (local $11 f64)
  (local $12 i32)
  (local $13 i32)
  (local $14 f64)
  (local $15 f64)
  (local $16 f64)
  (local $17 f64)
  (local.set $13
   (i32.load offset=4
    (local.tee $12
     (i32.load
      (local.get $0)
     )
    )
   )
  )
  (loop $label$3
   (if
    (i32.lt_u
     (local.get $3)
     (local.get $13)
    )
    (block
     (local.set $14
      (f64.load
       (local.tee $0
        (i32.load offset=8
         (i32.add
          (i32.load
           (local.get $12)
          )
          (i32.shl
           (local.get $3)
           (i32.const 2)
          )
         )
        )
       )
      )
     )
     (local.set $15
      (f64.load offset=8
       (local.get $0)
      )
     )
     (local.set $16
      (f64.load offset=16
       (local.get $0)
      )
     )
     (local.set $4
      (f64.load offset=24
       (local.get $0)
      )
     )
     (local.set $5
      (f64.load offset=32
       (local.get $0)
      )
     )
     (local.set $6
      (f64.load offset=40
       (local.get $0)
      )
     )
     (local.set $17
      (f64.load offset=48
       (local.get $0)
      )
     )
     (local.set $7
      (i32.add
       (local.get $3)
       (i32.const 1)
      )
     )
     (loop $label$6
      (if
       (i32.lt_u
        (local.get $7)
        (local.get $13)
       )
       (block
        (local.set $11
         (f64.sqrt
          (local.tee $8
           (f64.add
            (f64.add
             (f64.mul
              (local.tee $2
               (f64.sub
                (local.get $14)
                (f64.load
                 (local.tee $1
                  (i32.load offset=8
                   (i32.add
                    (i32.load
                     (local.get $12)
                    )
                    (i32.shl
                     (local.get $7)
                     (i32.const 2)
                    )
                   )
                  )
                 )
                )
               )
              )
              (local.get $2)
             )
             (f64.mul
              (local.tee $9
               (f64.sub
                (local.get $15)
                (f64.load offset=8
                 (local.get $1)
                )
               )
              )
              (local.get $9)
             )
            )
            (f64.mul
             (local.tee $10
              (f64.sub
               (local.get $16)
               (f64.load offset=16
                (local.get $1)
               )
              )
             )
             (local.get $10)
            )
           )
          )
         )
        )
        (local.set $4
         (f64.sub
          (local.get $4)
          (f64.mul
           (local.get $2)
           (local.tee $8
            (f64.mul
             (f64.load offset=48
              (local.get $1)
             )
             (local.tee $11
              (f64.div
               (f64.const 0.01)
               (f64.mul
                (local.get $8)
                (local.get $11)
               )
              )
             )
            )
           )
          )
         )
        )
        (local.set $5
         (f64.sub
          (local.get $5)
          (f64.mul
           (local.get $9)
           (local.get $8)
          )
         )
        )
        (local.set $6
         (f64.sub
          (local.get $6)
          (f64.mul
           (local.get $10)
           (local.get $8)
          )
         )
        )
        (f64.store offset=24
         (local.get $1)
         (f64.add
          (f64.load offset=24
           (local.get $1)
          )
          (f64.mul
           (local.get $2)
           (local.tee $2
            (f64.mul
             (local.get $17)
             (local.get $11)
            )
           )
          )
         )
        )
        (f64.store offset=32
         (local.get $1)
         (f64.add
          (f64.load offset=32
           (local.get $1)
          )
          (f64.mul
           (local.get $9)
           (local.get $2)
          )
         )
        )
        (f64.store offset=40
         (local.get $1)
         (f64.add
          (f64.load offset=40
           (local.get $1)
          )
          (f64.mul
           (local.get $10)
           (local.get $2)
          )
         )
        )
        (local.set $7
         (i32.add
          (local.get $7)
          (i32.const 1)
         )
        )
        (br $label$6)
       )
      )
     )
     (f64.store offset=24
      (local.get $0)
      (local.get $4)
     )
     (f64.store offset=32
      (local.get $0)
      (local.get $5)
     )
     (f64.store offset=40
      (local.get $0)
      (local.get $6)
     )
     (f64.store
      (local.get $0)
      (f64.add
       (f64.load
        (local.get $0)
       )
       (f64.mul
        (f64.const 0.01)
        (local.get $4)
       )
      )
     )
     (f64.store offset=8
      (local.get $0)
      (f64.add
       (f64.load offset=8
        (local.get $0)
       )
       (f64.mul
        (f64.const 0.01)
        (local.get $5)
       )
      )
     )
     (f64.store offset=16
      (local.get $0)
      (f64.add
       (f64.load offset=16
        (local.get $0)
       )
       (f64.mul
        (f64.const 0.01)
        (local.get $6)
       )
      )
     )
     (local.set $3
      (i32.add
       (local.get $3)
       (i32.const 1)
      )
     )
     (br $label$3)
    )
   )
  )
 )
 (func $assembly/index/NBodySystem#energy (; 7 ;) (; has Stack IR ;) (param $0 i32) (result f64)
  (local $1 f64)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 f64)
  (local $7 f64)
  (local $8 f64)
  (local $9 f64)
  (local $10 f64)
  (local.set $5
   (i32.load offset=4
    (local.tee $4
     (i32.load
      (local.get $0)
     )
    )
   )
  )
  (loop $label$4
   (if
    (i32.lt_u
     (local.get $2)
     (local.get $5)
    )
    (block
     (local.set $7
      (f64.load
       (local.tee $0
        (i32.load offset=8
         (i32.add
          (i32.load
           (local.get $4)
          )
          (i32.shl
           (local.get $2)
           (i32.const 2)
          )
         )
        )
       )
      )
     )
     (local.set $8
      (f64.load offset=8
       (local.get $0)
      )
     )
     (local.set $9
      (f64.load offset=16
       (local.get $0)
      )
     )
     (local.set $1
      (f64.add
       (local.get $1)
       (f64.mul
        (f64.mul
         (f64.const 0.5)
         (local.tee $10
          (f64.load offset=48
           (local.get $0)
          )
         )
        )
        (f64.add
         (f64.add
          (f64.mul
           (local.tee $1
            (f64.load offset=24
             (local.get $0)
            )
           )
           (local.get $1)
          )
          (f64.mul
           (local.tee $1
            (f64.load offset=32
             (local.get $0)
            )
           )
           (local.get $1)
          )
         )
         (f64.mul
          (local.tee $1
           (f64.load offset=40
            (local.get $0)
           )
          )
          (local.get $1)
         )
        )
       )
      )
     )
     (local.set $0
      (i32.add
       (local.get $2)
       (i32.const 1)
      )
     )
     (loop $label$7
      (if
       (i32.lt_u
        (local.get $0)
        (local.get $5)
       )
       (block
        (local.set $6
         (f64.sub
          (local.get $7)
          (f64.load
           (local.tee $3
            (i32.load offset=8
             (i32.add
              (i32.load
               (local.get $4)
              )
              (i32.shl
               (local.get $0)
               (i32.const 2)
              )
             )
            )
           )
          )
         )
        )
        (local.set $1
         (f64.sub
          (local.get $1)
          (f64.div
           (f64.mul
            (local.get $10)
            (f64.load offset=48
             (local.get $3)
            )
           )
           (f64.sqrt
            (f64.add
             (f64.add
              (f64.mul
               (local.get $6)
               (local.get $6)
              )
              (f64.mul
               (local.tee $1
                (f64.sub
                 (local.get $8)
                 (f64.load offset=8
                  (local.get $3)
                 )
                )
               )
               (local.get $1)
              )
             )
             (f64.mul
              (local.tee $1
               (f64.sub
                (local.get $9)
                (f64.load offset=16
                 (local.get $3)
                )
               )
              )
              (local.get $1)
             )
            )
           )
          )
         )
        )
        (local.set $0
         (i32.add
          (local.get $0)
          (i32.const 1)
         )
        )
        (br $label$7)
       )
      )
     )
     (local.set $2
      (i32.add
       (local.get $2)
       (i32.const 1)
      )
     )
     (br $label$4)
    )
   )
  )
  (local.get $1)
 )
 (func $assembly/index/step (; 8 ;) (; has Stack IR ;) (result f64)
  (call $assembly/index/NBodySystem#advance
   (global.get $global$5)
  )
  (call $assembly/index/NBodySystem#energy
   (global.get $global$5)
  )
 )
 (func $assembly/index/bench (; 9 ;) (; has Stack IR ;) (param $0 i32)
  (local $1 i32)
  (block $label$1
   (loop $label$2
    (br_if $label$1
     (i32.ge_u
      (local.get $1)
      (local.get $0)
     )
    )
    (call $assembly/index/NBodySystem#advance
     (global.get $global$5)
    )
    (local.set $1
     (i32.add
      (local.get $1)
      (i32.const 1)
     )
    )
    (br $label$2)
   )
  )
 )
 (func $assembly/index/getBody (; 10 ;) (; has Stack IR ;) (param $0 i32) (result i32)
  (local $1 i32)
  (if (result i32)
   (i32.lt_u
    (local.get $0)
    (i32.load offset=4
     (local.tee $1
      (i32.load
       (global.get $global$5)
      )
     )
    )
   )
   (if (result i32)
    (i32.lt_u
     (local.get $0)
     (i32.shr_u
      (i32.load
       (local.tee $1
        (i32.load
         (local.get $1)
        )
       )
      )
      (i32.const 2)
     )
    )
    (i32.load offset=8
     (i32.add
      (i32.shl
       (local.get $0)
       (i32.const 2)
      )
      (local.get $1)
     )
    )
    (unreachable)
   )
   (i32.const 0)
  )
 )
 (func $start (; 11 ;) (; has Stack IR ;)
  (global.set $global$0
   (i32.const 104)
  )
  (global.set $global$1
   (i32.const 104)
  )
 )
 (func $null (; 12 ;) (; has Stack IR ;)
  (nop)
 )
)
